
Brooke is an experienced narrative designer for video games and a fiction writer living in Helsinki, Finland.She has worked on award-winning games such as The Gardens Between, Paperbark, Florence, and Control.Brooke is also an interactive experience designer who has worked with the Serpentine Gallery in the UK and the Melbourne Museum in Australia.She currently leads the narrative team on the Max Payne Remake at Remedy Entertainment.

2025 - Narrative Design for Danielle Brathwaite-Shirley: THE DELUSION at The Serpentine Gallery, UK

2025 - Hidden Memories of The Gardens Between - a tranquil, narrative-driven puzzle experience. This VR edition adds new, tactile puzzles and interactions.

2019 - Control, Remedy Entertainment

The Gardens Between, The Voxel Agents

Paperbark, Paper House

Florence, Mountains

Short Story published in Lighthouse - An Anthology

Short Story published in Forbidden Doors - An Anthology
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