The Gardens Between and I in Code Breakers at ACMI July - November 2017
RMIT Games Talk - Storytelling as Shapeshifting Links
Ok, gosh, it can’t go another month without me blogging about Code Breakers!
I am very humbled to be included in ACMI’s Code Breakers exhibition celebrating the achievements of Australian and New Zealand women in games. By the way, I'm going to add in some quotes from these amazing women throughout this post but you can hear full interviews with all the Code Breakers women here: Meet The Makers Code Breakers Audio.
Creative Impact Award Winner – MCV Pacific XBOX Women in Games Lunch
On Monday the 21st of August, I’ll be giving a free public lecture on my process as a narrative designer on The Gardens Between. Here is the Facebook event :)
I will focus particularly on why we went with a different plot to ‘The Quest’ and talk about the advantages of knowing different plots. I’ll also talk about why it became easy for us to throw out those storytelling questions writers feel pressured to answer up front: what do the characters want?
I’m honoured to have received a Creative Impact Award at the Women in Games Lunch!
The Creative Impact Award specifically recognises talent in game development and design. It takes into account how the recipient contributed to the critical and/or commercial success of game titles and helped other team members fulfill their potential.