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Brooke has worked on award-winning games titles such as The Gardens Between and Paperbark, and has consulted on games such as Florence, and with the Melbourne Museum on their exhibition, Inside Out.

She received a Women In Games Fellowship grant from Film Victoria and won the MCV Pacific XBOX Creative Impact Award for her work in the games industry. Brooke recently moved to Finland where she works with Remedy Entertainment on their next title, Control.

Passionate about storytelling, Brooke also writes feminist short stories and has published academic papers on narrative design and the links between traditional and digital literature.

She loves surfing (though it’s tough to do in the Nordics), succulents in cute pots, reading comics in warm cafès and questing for the best brunch place in Helsinki.


MCV Pacific XBOX Woman in Games Creative Impact Award, 2017

Women in Games Fellowship, Film Victoria, 2016

Six Bodies of Truth, a novel Highly Commended for the Ray Koppe Young Writers’ Residency, 2014

The Promotion, a short story Highly Commended for the Scarlet Stiletto Award, 2012

Wrong End of the Gun, a short story Highly Commended for the Scarlet Stiletto Award, 2010


Analyzing and Discussing Game Narrative in Classrooms, Education Games Summit, 2017

Future of Storytelling panel, Digital Writers' Festival, 2017

Game On panel, games writing, National Writers' Conference, Emerging Writers' Festival, 2017

Narrative Design and Story as Shape Shifting, Write Around The Murray Festival, 2017

Narrative Design and The Gardens Between, Industry talk, Digital Games Association Research Conference

Advocating for the story: Narrative design and communication skills, Game Connect Asia Pacific, 2016

Aussie Game Development: Diversity and Direction Game Connect Asia Pacific, 2016

Labour of Love: How Soft Skills Can Create Better Teams Game Connect Asia Pacific, 2016

Meet the Maker education program, 2016, “Story in a game space” ACMI Education Program

Key messaging (Live Lab) panel, Connect Asia Pacific, 2015