Brooke has worked on award-winning games titles such as The Gardens Between and Paperbark, and has consulted on games such as Florence, and with the Melbourne Museum on their exhibition, Inside Out.
She received a Women In Games Fellowship grant from Film Victoria and won the MCV Pacific XBOX Creative Impact Award for her work in the games industry. Brooke recently moved to Finland where she works with Remedy Entertainment on their next title, Control.
Passionate about storytelling, Brooke also writes feminist short stories and has published academic papers on narrative design and the links between traditional and digital literature.
She loves surfing (though it’s tough to do in the Nordics), succulents in cute pots, reading comics in warm cafès and questing for the best brunch place in Helsinki.
AWARDS
MCV Pacific XBOX Woman in Games Creative Impact Award, 2017
Women in Games Fellowship, Film Victoria, 2016
Six Bodies of Truth, a novel Highly Commended for the Ray Koppe Young Writers’ Residency, 2014
The Promotion, a short story Highly Commended for the Scarlet Stiletto Award, 2012
Wrong End of the Gun, a short story Highly Commended for the Scarlet Stiletto Award, 2010
SPEAKING EVENTS
Analyzing and Discussing Game Narrative in Classrooms, Education Games Summit, 2017
Future of Storytelling panel, Digital Writers' Festival, 2017
Game On panel, games writing, National Writers' Conference, Emerging Writers' Festival, 2017
Narrative Design and Story as Shape Shifting, Write Around The Murray Festival, 2017
Narrative Design and The Gardens Between, Industry talk, Digital Games Association Research Conference
Advocating for the story: Narrative design and communication skills, Game Connect Asia Pacific, 2016
Aussie Game Development: Diversity and Direction Game Connect Asia Pacific, 2016
Labour of Love: How Soft Skills Can Create Better Teams Game Connect Asia Pacific, 2016
Meet the Maker education program, 2016, “Story in a game space” ACMI Education Program
Key messaging (Live Lab) panel, Connect Asia Pacific, 2015